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Warmonger: Operation Downtown Destruction : ウィキペディア英語版 | Warmonger: Operation Downtown Destruction
''Warmonger: Operation Downtown Destruction'' is a first-person shooter video game developed by NetDevil that uses the Nvidia PhysX engine. It was available as a paid download from the official site and from Nvidia via their free GeForce Power Pack download. == Features == The game, which is built on the Unreal Engine 3, uses the Nvidia PhysX physics engine.〔(Interview with lead developer Chris Sherland )〕 This allows for a destructible environment, as well as advanced cloth and water effects. The PhysX engine allows players to block passages and create new ones, allowing for more realistic gameplay. For example, after entering the upper floor of a building, a sniper can blow up the stairs behind them to block access, but conversely a rocket blast to the wall that is providing cover will leave them vulnerable. The only parts of the environment that cannot be destroyed are core gameplay objects and/or objects that line the borders of a map. However, due to the amount of indestructible terrain, many actions which one might expect to be possible are not.〔(Warmonger review at ign.com )〕
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Warmonger: Operation Downtown Destruction」の詳細全文を読む
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